Mark Goerner Talks James Cameron’s “Battle Angel”

Posted by Allan Ford 22 October, 2008 (0) Comment

MarketSaw had an interview with designer and artist Mark Goerner and here’s an excerpt:

Mark Goerner has been most generous to share with us his experiences working on James Cameron’s 3-D “Battle Angel!”

The Battle Angel books combine a fantastic sci-fi artistic aesthetic with a story that delves into the timeless themes of love, loss, family, free will, and finding one’s path and place in the world. They are packed with hilarious and touching moments, and have some of the most amazingly cool action sequences in the medium of graphic storytelling.

MarketSaw: The thing I love the most about Kishiro’s Battle Angel graphic novels is how he creates such an incredibly immersive, detailed, cohesive, and unique world. Were you a fan of the Battle Angel graphics novels (the original 9) before starting work on Cameron’s project? If not, are you a fan now? If so, what do you like most about them?

Mark Goerner: The funny thing about working in the film business is that intense fans of the creative property are not always the best ones to be designing and developing the adaptive content. It’s like having a crush on someone for 8 years and then finally getting your chance…preconceived notions prevent growing into the reality at hand. After reading the series and absorbing the content in the first week of work, I couldn’t help but look for the influences that lead to Kishiro’s story and world he wove together. I loved most of it, and the few things that didn’t resonate gave it character that further set it apart from other post-apocalyptic works from the last 20 years of fiction. It is also important to think how young he was when starting to author this epic. His ability to create a layered fable of a poisonous caste system with the despair of fatherhood lost, and a cyber-youth in moral conflict, struck many chords with me. Continue Reading…

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